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Using rigid-body mechanics and dynamic interaction graphs to create a consistent and believable virtual environment


Reference:

Jones, R., 2004. Using rigid-body mechanics and dynamic interaction graphs to create a consistent and believable virtual environment. Other. Department of Computer Science, University of Bath. (Computer Science Technical Reports; CSBU-2004-15)

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    Details

    Item Type Reports/Papers (Other)
    CreatorsJones, R.
    DepartmentsFaculty of Science > Computer Science
    Publisher StatementCSBU-2004-15.pdf: ©The Author May 2004
    StatusPublished
    ID Code16848
    Additional InformationID number: CSBU-2004-15

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