Research

Gender and cultural differences in perceiving game characters of digital educational games


Reference:

Law, E. L., Gamble, T. and Schwarz, D., 2009. Gender and cultural differences in perceiving game characters of digital educational games. In: Human-Computer Interaction – INTERACT 2009. Vol. 5726/2009. Berlin: Springer, pp. 149-153. (Lecture Notes in Computer Science)

Related documents:

This repository does not currently have the full-text of this item.
You may be able to access a copy if URLs are provided below.

Official URL:

http://dx.doi.org/10.1007/978-3-642-03655-2_19

Abstract

A survey on the initial design of a digital educational game was developed and administered to the target group in Germany and England. Some significant gender and cultural differences in game play habit, game type preferences and game character perceptions were observed.

Details

Item Type Book Sections
CreatorsLaw, E. L., Gamble, T. and Schwarz, D.
DOI10.1007/978-3-642-03655-2_19
DepartmentsFaculty of Humanities & Social Sciences > Psychology
StatusPublished
ID Code19159
Additional Information12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedings, Part I

Export

Actions (login required)

View Item