A mixed-method approach on digital educational games for K12: gender, attitudes and performance
Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D. and Holzinger, A., 2009. A mixed-method approach on digital educational games for K12: gender, attitudes and performance. Berlin: Springer, pp. 42-54. (Lecture Notes in Computer Science)
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Research on the influence of gender on attitudes towards and performance in digital educational games (DEGs) has quite a long history. Generally, males tend to play such games more engagingly than females, consequently attitude and performance of males using DEGs should be presumably higher than that of females. This paper reports an investigation of a DEG, which was developed to enhance the acquisition of geographical knowledge, carried out on British, German and Austrian K12 students aged between 11 and 14. Methods include a survey on initial design concepts, user tests on the system and two single-gender focus groups. Gender and cultural differences in gameplay habit, game type preferences and game character perceptions were observed. The results showed that both genders similarly improved their geographical knowledge, although boys tended to have a higher level of positive user experience than the girls. The qualitative data from the focus groups illustrated some interesting gender differences in perceiving various aspects of the game.
|Item Type||Conference or Workshop Items (UNSPECIFIED)|
|Creators||Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D. and Holzinger, A.|
|Editors||Holzinger, A.and Miesenberger, K.|
|Departments||Faculty of Humanities & Social Sciences > Psychology|
|Additional Information||5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2009, Linz, Austria, November 9-10, 2009 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2009, Linz, Austria, November 9-10, 2009|
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