Items by Day, Alan

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Number of items: 21.

Day, A. and Hart, V., 2007. The architectural guidebook : from Palladio to Pod. Architectural Research Quarterly, 11 (2), pp. 151-158.

Chouchoulas, O. and Day, A., 2007. Design exploration using a shape grammar with a genetic algorithm. Open House International, 32 (2), pp. 26-35.

Ab Rahman, R. and Day, A., 2006. A comparative study of digital and traditional tools for participative design. In: Computing in Architecture: Re-Thinking the Discourse - The Second International Conference for Computer Aided Architectural Design (ASCAAD 2006), 2006-04-25 - 2006-04-27, Sharjah.

Day, A. and Ab Rahman, R., 2006. Physical or digital: alternative approaches to modelling in a participatory design environment. International Journal of Architectural Computing, 4 (4), pp. 57-70.

Hart, V., Day, A. and Robson, J., 2005. How historians are now using computer technology: investigating spatial effects in architecture and painting. GIM International, 19 (9), pp. 13-15.

Day, A., 2005. A digital model of a heritage city: the Bath Experience. In: Insights of Digital Cities. Taipei: Archidata, pp. 57-74.

Day, A., 2002. Urban visualization and public inquiries: the case of the Heron Tower, London. Architectural Research Quarterly, 6 (4), pp. 363-372.

Brandon, G., Day, A. and Warhurst, A., 2000. Making domestic energy use visible. In: Towards a Collaborative Environment Research Agenda. London: Macmillan Press Ltd, pp. 58-74.

Tavernor, R. and Day, A., 2000. The computer and Urban Modelling. Villes en Visite Virtuelle, 8, pp. 21-29.

Day, A. and Gorst, T., 2000. Using Computers to Enhance Public Participation in Urban Design. In: Digital Environments: Design, Heritage and Architecture. Vol. 2. London: Computers and the History of Art.

Day, A. and Radford, A., 1998. An overview of city simulation. In: 3rd Conference on Computer Aided Architectural Design, 1998-01-01, Osaka.

Bourdakis, V. and Day, A., 1997. A VRML model of Bath. In: Design and the Net, 1997-01-01.

Hart, V., Day, A. and Robson, J., 1997. A computer reconstruction of Inigo Jones's Covent Garden Piazza, London, c.1640. Computers and the History of Art, 7 (2), pp. 81-86.

Day, A., 1997. Digital Building. Oxford, U. K.: Butterworth-Heinemann.

Day, A. and Brandon, G., 1997. Monitoring the city: feedback and energy conservation.

Brandon, G. and Day, A., 1997. The Impact of feedback on domestic energy consumption. In: Proceedings of the Sustainable Building Conference, 1997-01-01, Abingdon.

Tavernor, R. and Day, A., 1996. CG15 The Ideal City; CG16 The Development of Roman and Georgian Bath; CG17 Edinburgh New Town. In: Archaeology of the future city (exhibition and exhibition catalogue), 1996-01-01, Tokyo.

Radford, A. and Day, A., 1996. Growing Georgian Bath. Environment and Planning B: planning and design, 23 (4), pp. 465-488.

Day, A., Bourdakis, V. and Robson, J., 1996. Living with a virtual city. Architectural Research Quarterly, 2 (Autumn), pp. 84-91.

Tavernor, R. and Day, A., 1996. Modelling the future city: a strategy for expert and community involvement. In: Habitat 2, United Nations Center for Human Settlements, 1996-01-01.

Hart, V. and Day, A., 1995. A computer model of the theatre of Sebastiano Serlio, 1545. Computers and the History of Art, 5 (1), pp. 41-52.

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