Research

Items by Stanton Fraser, Danae

Up a level
Export as [feed] RSS 1.0 [feed] Atom [feed] RSS 2.0
Group by: Item Type | Date | No Grouping
Number of items: 64.

Book Sections

Bremner, P., Trigoni, N., Brown, I., Gunes, H., Bevan, C., Stanton Fraser, D. and Levine, M., 2013. Being there: humans and robots in public spaces. In: Herrmann, G., Pearson, M. J., Lenz, A., Bremner, P., Spiers, A. and Leonards, U., eds. Social Robotics: 5th International Conference, ICSR 2013, Bristol, UK, October 27-29, 2013, Proceedings. Cham: Springer, pp. 581-582. (Lecture Notes in Computer Science; 8239)

Boari, D., Fraser, M., Stanton Fraser, D. and Cater, K., 2012. Augmenting spatial skills with mobile devices. In: CHI '12 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: Association for Computing Machinery (ACM), pp. 1611-1620.

Woodgate, D., Stanton Fraser, D. and Martin, S., 2011. Bringing school science to life: Personalisation, contextualisation and reflection of self-collected data with mobile sensing technologies. In: Traxler, J. and Wishart, J., eds. Making Mobile Learning Work: Case Studies of Practice. Bristol: ESCalate, pp. 23-28.

Woodgate, D., Stanton Fraser, D., Gower, A., Glancy, M., Gower, A. P., Chamberlain, A., Dillon, T. and Crellin, D., 2010. Using mobile and pervasive technologies to engage formal and informal learners in scientific debate. In: Goh, T., ed. Multiplatform E-Learning Systems and Technologies: Mobile Devices for Ubiquitous ICT-Based Education. Information Science Reference, pp. 196-214.

Kindberg, T., O'Neill, E., Bevan, C., Kostakos, V., Stanton Fraser, D. and Jay, T., 2008. Measuring trust in wi-fi hotspots. In: CHI '08 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: Association for Computing Machinery (ACM), pp. 173-182.

Cobb, S. and Stanton Fraser, D., 2005. Multimedia Learning in Virtual Reality. In: The Cambridge Handbook of Multimedia Learning. Cambridge University Press, pp. 525-549.

Stanton, D., O'Malley, C., Bayon, V., Hourcade, J. P., Sunblad, Y., Fast, C., Cobb, S., Taxen, G. and Benford, S., 2004. The KidStory Project: developing collaborative storytelling tools for children, with children. In: Siraj-Blatchford, J., ed. Developing New Technologies for Young Children. UK: Trentham Books Ltd, pp. 75-93.

Articles

Stanton Fraser, D., Jay, T., O’Neill, E. and Penn, A., 2013. My neighbourhood: studying perceptions of urban space and neighbourhood with moblogging. Pervasive and Mobile Computing, 9 (5), pp. 722-737.

Luckin, R. and Stanton Fraser, D., 2011. Limitless or pointless? An evaluation of augmented reality technology in the school and home. International Journal of Technology Enhanced Learning, 3 (5), pp. 510-524.

Kanjo, E., Benford, S., Paxton, M., Chamberlain, A., Stanton Fraser, D., Woodgate, D., Crellin, D. and Woolard, A., 2008. MobGeoSen: facilitating personal geosensor data collection and visualization using mobile phones. Personal and Ubiquitous Computing, 12 (8), pp. 599-607.

Foreman, N., Stanton Fraser, D., Wilson, P. N., Duffy, H. and Parnell, R., 2005. Transfer of spatial knowledge to a two-level shopping mall in older people, following virtual exploration. Environment and Behavior, 37 (2), pp. 275-292.

Rogers, Y., Price, S., Randell, C., Stanton Fraser, D., Weal, M. and Fitzpatrick, G., 2005. Ubi-learning: integrating indoor and outdoor learning experiences. Communications of the ACM (CACM), 48 (1), pp. 55-59.

Wilson, P. N., Foreman, N., Stanton, D. and Duffy, H., 2004. Memory for targets in a multi-level simulated environment: A comparison between able-bodied and physically disabled children. British Journal of Psychology, 95, pp. 325-338.

Wilson, P. N., Foreman, N., Stanton, D. and Duffy, H., 2004. Memory for targets in a multi-level simulated-environment: Evidence for vertical asymmetry in spatial memory. Memory & Cognition, 32 (2), pp. 283-297.

Facer, K., Joiner, R., Stanton, D., Reid, J., Hull, R. and Kirk, D., 2004. Savannah: mobile gaming and learning? Journal of Computer Assisted Learning, 20 (6), pp. 399-409.

Cole, H. and Stanton, D., 2003. Designing mobile technologies to support co-present collaboration. Personal and Ubiquitous Computing, 7 (6), pp. 365-371.

Stanton, D., Wilson, P. and Foreman, N., 2003. Human shortcut performance in a computer-simulated maze: A comparative study. Spatial Cognition and Computation, 3 (4), pp. 315-329.

Foreman, N., Stanton, D., Wilson, P. and Duffy, H., 2003. Spatial knowledge of a real school environment acquired from virtual or physical models by able-bodied children and children with physical disabilities. Journal of Experimental Psychology: Applied, 9 (2), pp. 67-74.

Stanton, D. and Neale, H., 2003. The effects of multiple mice on children's talk and interaction. Journal of Computer Assisted Learning, 19 (2), pp. 229-238.

Price, S., Rogers, Y., Scaife, M., Stanton, D. and Neale, H., 2003. Using 'tangibles' to promote novel forms of playful learning. Interacting with Computers, 15 (2), pp. 169-185.

Stanton, D., Wilson, P. and Foreman, N., 2002. Effects of early mobility on shortcut performance in a simulated maze. Behavioural Brain Research, 136 (1), pp. 61-66.

Tlauka, M., Stanton, D. and McKenna, F. P., 2000. Dual displays. Ergonomics, 43 (6), pp. 764-770.

Reports/Papers

Woodgate, D. and Stanton Fraser, D., 2005. Review of eScience in Education (review report commissioned by JISC). Other. JISC.

O'Malley, C. and Stanton Fraser, D., 2004. Literature Review in Learning with Tangible Technologies. Discussion Paper. FutureLab.

Conference or Workshop Items

Emanuel, L. and Stanton Fraser, D. E. B., 2013. Identity and privacy in a hyper-connected world: Applying participatory design methods with young users. In: 1st Annual Cyberpsychology Conference, 2013-09-19, Leicester.

Martin, S., Stanton Fraser, D., Fraser, M., Woodgate, D. and Crellin, D., 2011. Mobile Research in the Wild: Practical Experiences. In: MLearn 2011, 2011-10-01, Beijing.

Bevan, C., Mitchell, J., Kindberg, T., O'Neill, E., Grimmett, J., Stanton Fraser, D. and Woodgate, D., 2011. Influence of user choice on perception of wireless connection genuineness and security. In: 1st Workshop on Pervasive Urban Applications in conjunction with the 9th International Conference on Pervasive Computing, 2011, 2011-06-12 - 2011-06-15, San Francisco.

Martin, S., Stanton Fraser, D., Fraser, M. and Woodgate, D., 2011. The Future of Hands-on Learning Technologies: Motivation and Learning in Context. In: The CAL Conference 2011 - Learning Futures: Education, Technology & Sustainability, 2011-04-13 - 2011-04-15, Manchester.

Martin, S., Stanton Fraser, D., Fraser, M., Woodgate, D. and Crellin, D., 2010. The impact of hand held mobile technologies upon children's motivation and learning. In: 9th World Conference on Mobile and Contextual Learning, 2010-10-01, Malta.

Martin, S., Stanton Fraser, D., Fraser, M., Woodgate, D. and Crellin, D., 2010. The impact of handheld mobile technologies upon children's motivation and learning. In: Mlearn 2010, 2010-10-19 - 2010-10-22, Valetta.

Woodgate, D., Stanton Fraser, D., Paxton, M., Crellin, D., Woolard, A. and Dillon, T., 2008. Bringing school science to life: personalization, contextualization and reflection of self-collected data. In: Fifth IEEE International Conference on Wireless, Mobile and ubiquitous Technologies in Education (WMUTE 2008), 2008-03-23 - 2008-03-26, Beijing.

Jay, T. and Stanton Fraser, D., 2008. The role of a cohort in the design and evaluation of pervasive systems. In: 7th ACM Conference on Designing Interactive Systems (DIS 2008), 2008-02-25 - 2008-02-27, Cape Town.

Seager, W. and Stanton Fraser, D., 2007. Comparing physical, automatic and manual map rotation for pedestrian navigation. In: SIGCHI Conference on Human Factors in Computing Systems, 2007-04-28 - 2007-05-03, San Jose, California.

Woodgate, D., Stanton Fraser, D., Kanjo, E., Paxton, M. and Benford, S., 2007. Mobile (Phone)s in Schools: Reflections on an Exercise in Participatory Design with Children in the Wild, Workshop on Techniques and Methodologies for Studying Technology Use ‘In the Wild’. In: The Tenth European Conference on Computer Supported Cooperative Work (ECSCW), 2007-01-01.

Woodgate, D. and Stanton Fraser, D., 2007. Proceedings of the Workshop on Emerging Technologies for Inquiry-Based Learning in Science. In: Artificial Intelligence in Education 13th International Conference on Artificial Intelligence in Education, 2007-01-01, Marina Beach Marriott Hotel, Los Angeles.

Woodgate, D., Stanton Fraser, D. and Crellin, D., 2007. Providing an ‘Authentic’ Scientific Experience: Technology, Motivation and Learning. In: Artificial Intelligence in Education 13th International Conference on Artificial Intelligence in Education,, 2007-01-01, Marina Beach Marriott Hotel, Los Angeles.

Jay, T. and Stanton Fraser, D., 2007. Techniques and methodologies for studying technology use 'in the wild'. In: 10th European Conference on Computer-Supported Cooperative Work, 2007-01-01, Limerick, Republic of Ireland.

Kirk, D., Rodden, T. and Stanton Fraser, D., 2007. Turn it this way. In: SIGCHI Conference on Human Factors in Computing Systems, 2007-04-28 - 2007-05-03, San Jose, California.

Kirk, D. and Stanton Fraser, D., 2006. Comparing remote gesture technologies for supporting collaborative physical tasks. In: SIGCHI Conference on Human Factors in Computing Systems (CHI 2006), 2006-04-22 - 2006-04-27, Montréal, Québec.

Smith, H., Underwood, J., Fitzpatrick, G., Luckin, R. and Stanton Fraser, D., 2006. Identifying tools to support schools' collaborative teaching and learning. In: eScience 2006: 2nd IEEE International Conference on eScience and Grid Computing, 2006-12-04 - 2006-12-06, Amsterdam.

Kirk, D. and Stanton Fraser, D., 2006. The effects of remote gesturing on distance instruction. In: 2005 Conference on Computer Support for Collaborative Learning (CSCL), 2005-05-30 - 2005-06-04, Taipei, Taiwan.

Woodgate, D. and Stanton Fraser, D., 2006. eScience, science education and technology integration in the classroom: some practical considerations. In: eScience 2006: 2nd IEEE International Conference on eScience and Grid Computing, 2006-12-04 - 2006-12-06, Amsterdam.

Stanton Fraser, D., Smith, H., Tallyn, E., Kirk, D., Benford, S., Rowland, D., Paxton, M., Price, S. and Fitzpatrick, G., 2005. The SENSE project: a context-inclusive approach to studying environmental science within and across schools. In: 2005 Conference on Computer Support for Collaborative Learning (CSCL), 2005-05-30 - 2005-06-04, Taipei, Taiwan.

Joiner, R., Facer, K., Stanton, D., Reid, J., Hull, R. and Kirk, D., 2005. Savannah: affective and effective learning in mobile gaming. In: 10th European Conference on Learning and Instruction, 2005-01-01, Nicosia.

Edmans, J. A., Gladman, J., Walker, M., Sunderland, A., Porter, A. and Stanton Fraser, D., 2004. Mixed reality environments in stroke rehabilitation: development as rehabilitation tools. In: 4th International Conference on Disability, Virtual Reality and Associated Technologies, 2004-09-01, Oxford.

Benford, S., Seagar, W., Flintham, M., Anastasi, R., Rowland, D., Humble, J., Stanton, D., Bowers, J., Tandavanitj, N. and Adams, M., 2004. The error of our ways: the experience of self-reported position in a location-based game. In: 6th International Conference on Ubiquitous Computing. (UbiComp), 2004-09-01, Nottingham.

Rogers, Y., Price, S., Fitzpatrick, G., Fleck, R., Harris, E., Smith, H., Randall, C., Muller, H., O'Malley, C., Stanton, D., Thompson, M. and Weal, M., 2004. Ambient wood: designing new forms of digital augmentation for learning outdoors. In: 2004 Conference on Interaction Design and Children: building a community, 2004-06-01 - 2004-06-03, Maryland.

Tallyn, E., Stanton, D., Benford, S., Rowland, D., Kirk, D., Paxton, M. and et al, [N. V.], 2004. Introducing eScience to the classroom. In: UK e-Science All Hands Meeting, 2004-08-31 - 2004-09-03, Nottingham.

Price, S., Rogers, Y., Stanton, D. and Smith, H., 2003. A new conceptual framework for CSCL: Supporting diverse forms of reflection through multiple interactions. In: Conference on Computer Supported Collaborative Learning (CSCL'03), 2003-01-01.

Fraser, M., Stanton, D., Ng, K. H., Benford, S., O'Malley, C., Bowers, J., Taxén, G., Ferris, K. and Hindmarsh, J., 2003. Assembling history: achieving coherent experiences with diverse technologies. In: European Conference on Computer-Supported Cooperative Work (ECSCW 2003), 2003-09-14 - 2003-09-18, Helsinki.

Stanton, D., O'Malley, C., Fraser, M., Ng, M. and Benford, S., 2003. Situating historical events through mixed reality: Adult-child interactions in the Storytent. In: Conference on Computer Supported Collaborative Learning (CSCL'03), 2003-01-01.

Stanton, D. and Neale, H., 2002. Designing mobile technologies to support collaboration. Equator internal report. In: Equator Annual Review, 2002-10-01, Brockenhurst.

Stanton, D., Neale, H. and Bayon, V., 2002. Interfaces to support children's co-present collaboration: multiple mice and tangible technologies. In: Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002-01-07 - 2002-01-11, Boulder, Colorado.

O'Malley, C. and Stanton, D., 2002. Tangible technologies for collaborative storytelling. In: First European Workshop on Mobile and Contextual Learning, 2002-01-01, Birmingham.

Stanton, D., Bayon, B., Abnett, C., Cobb, S. and O'Malley, C., 2002. The effect of tangible interfaces on childrens collaborative behaviour. In: Conference on Human Factors in Computing Systems (CHI'02), 2002-04-20 - 2002-04-25, Minneapolis, Minnesota.

Boltman, A., Druin, A., Bederson, B., Hourcade, J. P., Fast, C., Kjellin, M., Stanton, D., O'Malley, C., Cobb, S., Sunblad, Y. and Benford, S., 2002. The nature of children's storytelling with and without technology. In: American Educational Research Association conference (AERA), 2002-04-01 - 2002-04-05, New Orleans USA.

Stanton, D., Foreman, N., Wilson, P. and Duffy, H., 2002. Use of virtual environments to acquire spatial understanding of real world multi-level environments. In: Fourth International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT), 2002-09-18 - 2002-09-20, Vesprem.

Price, S., Rogers, Y., Scaife, M. and Stanton, D., 2002. Using tangibles to support new ways of playing and learning. In: Proceedings of the International Workshop 'Interaction Design and Children', 2002-08-28 - 2002-08-29, The Netherlands.

Neale, H. and Stanton, D., 2002. Using video data to examine children's collaborative behaviour at the computer. In: Symposium for Video Recorded Data in Educational Research. Computers and Learning Research Group, 2002-04-01, Open University.

Stanton, D., Bayon, V., Neale, H., Ghali, A., Benford, S., Cobb, S., Ingram, R., Wilson, J., Pridmore, T. and O'Malley, C., 2001. Classroom collaboration in the design of tangible interfaces for storytelling. In: SIGCHI Conference on Human factors in computing systems (CHI 2001), 2001-03-31 - 2001-04-05, Seattle, Washington.

Foreman, N., Wilson, P., Stanton, D. and Duffy, H., 2001. Finding places: VR use by mobility-impaired children and senior citizens. In: VIIth European Congress of Psychology, 2001-07-01 - 2001-07-06, London.

Abnett, C., Stanton, D., Neale, H. and O'Malley, C., 2001. The effect of multiple input devices on collaboration and gender issues. In: European Perspectives on Computer-Supported Collaborative Learning (EuroCSCL) 2001, 2001-03-22 - 2001-03-24, Maastricht.

Other

Stanton Fraser, D., 2012. Mobile Science Education Adoption through Knowledge Transfer. University of Bath.

Stanton Fraser, D. and Crellin, D., 2012. Mobile Technology in Education: University of Bath Research. University of Bath.

This list was generated on Mon Jul 28 23:41:34 2014 IST.