Research

Items by Gamble, Timothy

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Number of items: 12.

May, J. and Gamble, T., 2014. Collocating interface objects: zooming into maps. In: CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM), pp. 2085-2094.

Jones, C. R., Eiser, J. R. and Gamble, T., 2009. Framing the nuclear debate: Could climate change be the key to a sustainable energy future? In: 2009 Social Psychology Section Annual Conference, 2009-09-15 - 2009-09-17, Sheffield.

Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D. and Holzinger, A., 2009. A mixed-method approach on digital educational games for K12: gender, attitudes and performance. In: Holzinger, A. and Miesenberger, K., eds. HCI and Usability for e-Inclusion. Vol. 5889. Berlin: Springer, pp. 42-54. (Lecture Notes in Computer Science)

Law, E. L., Gamble, T. and Schwarz, D., 2009. Gender and cultural differences in perceiving game characters of digital educational games. In: Human-Computer Interaction – INTERACT 2009. Vol. 5726/2009. Berlin: Springer, pp. 149-153. (Lecture Notes in Computer Science)

Gamble, T., 2006. Doing two things: the effects of task structure and complexity on switch costs. Thesis (Doctor of Philosophy (PhD)). University of Sheffield.

Gamble, T. and May, J., 2003. Task Switching and Switch Cost between task sequences. In: Cognitive Section Annual Conference of the British Psychological Society, 2003-09-01, Reading.

Johnson, H., Johnson, P., Wild, P., May, J. and Gamble, T. R., 2001. Modelling multiple and collaborative tasks. In: Vanderdonckt, J., Blanford, A. and Derycke, A., eds. Proceedings of IHM-HCI 2001. Vol. 2. Toulouse: Cepadues-Editions, p. 217.

This list was generated on Wed Jul 29 13:38:18 2015 IST.