Items by Gamble, Timothy
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Number of items: 14.
Gamble, T., Walker, I. and Laketa, A., 2015. Does promoting bicycle safety inadvertently discourage bicycling?
Gamble, T., Walker, I. and Laketa, A., 2015. Bicycling campaigns promoting health versus campaigns promoting safety:A randomized controlled online study of ‘dangerization’. Journal of Transport and Health, 2 (3), pp. 369-378. Item availability may be restricted.
Gamble, T. and Walker, I., 2015. Forthcoming. Bicycle helmet wearing can increase risk taking and sensation seeking in adults. Psychological Science
Maras, K., Brosnan, M. and Gamble, T., 2015. Supporting metacognitive difficulties to improve mathematics learning in autism spectrum disorder (ASD). In: Society for Applied Research in Memory and Cognition, 2015-06-24 - 2015-06-27, Victoria.
May, J. and Gamble, T., 2014. Collocating interface objects: zooming into maps. In: CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM), pp. 2085-2094.
Cheetham, T., Turner-Cobb, J. M. and Gamble, T., 2013. Implicit understanding of stress and illness in a sample of 5-11 year olds : novel application of an experimental approach. In: Division of Health Psychology Annual Conference 2013, 2013-09-11 - 2013-09-13, Brighton.
Jones, C. R., Eiser, J. R. and Gamble, T., 2012. Assessing the impact of framing on the comparative favourability of nuclear power as an electricity generating option in the UK. Energy Policy, 41, pp. 451-465.
Jones, C. R., Eiser, J. R. and Gamble, T., 2009. Framing the nuclear debate: Could climate change be the key to a sustainable energy future? In: 2009 Social Psychology Section Annual Conference, 2009-09-15 - 2009-09-17, Sheffield.
Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D. and Holzinger, A., 2009. A mixed-method approach on digital educational games for K12: gender, attitudes and performance. In: Holzinger, A. and Miesenberger, K., eds. HCI and Usability for e-Inclusion. Vol. 5889. Berlin: Springer, pp. 42-54. (Lecture Notes in Computer Science)
Law, E. L., Gamble, T. and Schwarz, D., 2009. Gender and cultural differences in perceiving game characters of digital educational games. In: Human-Computer Interaction – INTERACT 2009. Vol. 5726/2009. Berlin: Springer, pp. 149-153. (Lecture Notes in Computer Science)
Gamble, T., 2006. Doing two things: the effects of task structure and complexity on switch costs. Thesis (Doctor of Philosophy (PhD)). University of Sheffield.
Gamble, T. and May, J., 2003. Task Switching and Switch Cost between task sequences. In: Cognitive Section Annual Conference of the British Psychological Society, 2003-09-01, Reading.